Versions
v1.1.3 — December 12th, 2018
- Added new logo
- Much more coming soon!
v1.1.2 — October 11th, 2018
- Added traps and boost pads
- Reduced kickback on the minigun and shotgun
- Increased strength of some perks
v1.1.1 — October 7th, 2018
- Added mobile support (including iPhone X; iOS application coming soon)
- Added push to talk for chat (press and hold V)
- Added max speed in atmosphere
- HTTPS is now forced
- Added native resolution setting to render the game on retina displays
- UI now adapts for smaller screens
- Made IEDs larger, added pulsating effect
- Changed graphics for walls, IEDs, default turrets, and more
- Added partial Spanish translations
- Fixed bug with IEDs not giving credit for kills
- Fixed nukes not destroying all structures
- Fixed Q and E changing weapon when text box focused
- Fixed bug wth players form other alliances appearing to not be able to go through their own walls
v1.1 — October 3rd, 2018
- Added ranking and player upgrades
- Added customizable ship and ship color
- Added 3 time warps across the map
- Added launch pads that let you spawn there after death
- Added stronger wall
- Added ground walls to section off your planet
- Added nukes to destroy your enemies structures and remove the resources from their planets
- Reworked building UI
- Added weapon carousel
- Added flags (try using the "/flag [flag color]" command; if the color is excluded, it will reflect your alliance color; set your flag color to "url:[img url]" to show a custom image; run the url through bit.ly if too long)
- Added signs (try using the "/sign [sign text]" command)
- Structures are now colored based on their alliance to make it clear who owns what
- Player glow now matches their alliance color
- Added muting ambient music
- Shrunk leaderboard and minimap
- Asteroids now reward some points when destroyed
- Text now shows any time you receive resources from items like mines, killing players, and more
- Tweaked notifications
- Weapons are now removed from your carousal when they have 0 ammo
- Fixed bug with aliens appearing to glitch through walls when in alliance
- Fixed bug with explosion effects sometimes now displaying on bullets
v1.0.8 — September 25rd, 2018
- Planets on the minimap are now colored by the alliance dominating it
- Players on the minimap are now colored by alliance
- Improved spawn choosing algorithm to prevent spawning near other structures
- Improved spawn choosing algorithm to prevent spawning near other structures
- Made shooting more accurate
v1.0.7 — September 23rd, 2018
- Increased player cap to 50 players
- Added YouTuber list and playlist of all videos
- Increased map size
- Added more planets
- Increased player spawn shield to 5 seconds
- Decreased turret health
- Lowered build limit of ground turrets
- Increased weapon generation rate
- Increased bomb damage
- Made bombs more expensive
- Decreased ground turret view range
- Removed building hot keys
- Fixed alliance join text not showing
- Fixed caching issues
v1.0.6 — September 23rd, 2018
- Improved consistency of server tick rate for smoother gameplay
v1.0.5 — September 23rd, 2018
- Fixed bugs in UI
- Decreased missile life
- Rewrote language translation system
- Tweaked caching
v1.0.4 — September 22st, 2018
- Added structure limits
- Tweaked walls
v1.0.3 — September 22st, 2018
- Walls can now be connected from further apart
- Walls may no longer be spawned too close to each other
- Enemies may no longer see your turret view range
- Asteroids show resources acquired on destroy
- Asteroids now only reward resources
- Improved network performance
- Improved durability of walls
- Space turrets now can see further
- Made uranium easier to acquire
- Made structures cheaper
- Added outline to oil icon to make it more legible
v1.0.2 — September 21st, 2018
- Decreased planet count and map size to consolidate alliances
- Added fallback font for unsupported languages
- Bullets can be used to destroy buildings, but bombs and missiles still cause more damage
- Added giving 10% of resources from the killed player to the killer
- Now shows how many resources you will spawn with on death
- Fixed super minigun turret
- Slowed down boost
- Lowered server tick rate to 15/s to decrease lag
v1.0.1 — September 21st, 2018
- Buffed the health of walls and turrets
- Enlarged chat size
- Improved selection of players to spectate
v1.0 — September 20th, 2018
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